Friday, June 21, 2024

Leagues of Votann - A Reimagining - Part 7 - Chaos Kin

Chaos Kin: The Corrupted Votann

Background

The Chaos Kin are Votann who have succumbed to the corrupting influence of Chaos, particularly Tzeentch. These twisted Kin have turned their advanced technology and resilience against their former brethren, becoming a significant threat within the galactic core. The logical and orderly nature of the Votann is in stark contrast to the chaotic and unpredictable nature of their corrupted kin, creating a dangerous and volatile situation.

Corruption of the Votann Way of Life

  1. Warp-Infused Technology: Chaos Kin have integrated warp-tainted technology into their systems, causing their once reliable and predictable machinery to become unstable but incredibly powerful.
  2. Mystical Influence: The rational and scientific mindset of the Votann is twisted by Tzeentchian sorcery. Logic and reason are replaced with madness and arcane rituals, leading to bizarre and unpredictable behavior.
  3. Internal Division: The presence of Chaos Kin creates paranoia and distrust among the Votann. They constantly fear infiltration and corruption, leading to witch hunts and internal strife.
  4. Spiritual Corruption: The near-worship of the Ancestor Cores is perverted into dark rituals and sacrifices to Chaos gods, undermining the spiritual foundation of Votann society.

Chaos Kin Units

1. Warped Hearthguard



  • Description: Elite Votann warriors corrupted by Chaos, wielding warp-infused weapons and adorned with chaotic sigils.
  • Abilities:
    • Warp-Fueled Strikes: Their weapons channel chaotic energy, causing unpredictable and devastating damage.
    • Frenzied Resilience: Enhanced by dark rituals, they have increased toughness and resistance to damage.

2. Tzeentchian Engineers



  • Description: Former Votann engineers who have embraced the chaotic power of Tzeentch, using it to create twisted and powerful machines.
  • Abilities:
    • Warp-Tech Manipulation: Can sabotage enemy machinery and enhance their own with chaotic energy.
    • Sorcerous Constructs: Summon and control mechanical constructs powered by warp energy.

3. Chaos Kin Sorcerers



  • Description: Votann who have become powerful sorcerers under the tutelage of Tzeentch, wielding devastating warp magic.
  • Abilities:
    • Arcane Mastery: Cast potent spells that can warp reality, disrupt technology, and summon daemons.
    • Mind Warping: Use psychic powers to confuse and control enemies, turning them against their own.

4. Daemonic Machines



  • Description: Votann technology corrupted and inhabited by daemonic entities, becoming unpredictable and deadly war machines.
  • Abilities:
    • Possessed Machinery: Gains strength and resilience from the daemonic entity within, but is highly unpredictable.
    • Warp Surge: Can unleash bursts of chaotic energy, damaging everything nearby indiscriminately.

Tactical Scenarios

  1. Infiltration and Sabotage
    • Chaos Kin use their knowledge of Votann technology to infiltrate and sabotage critical systems, causing widespread chaos and disruption.
    • Tactical Example: Chaos Kin Engineers plant warp bombs within a Votann megastructure, causing catastrophic failures.
  2. Ritualistic Raids
    • Chaos Kin launch raids to capture Votann and perform dark rituals, aiming to summon greater daemonic forces.
    • Tactical Example: Chaos Kin Sorcerers lead a raid to capture a Votann settlement, using the inhabitants in a ritual to summon a Tzeentchian Greater Daemon.
  3. Corruption and Subversion
    • Using their knowledge of Votann culture, Chaos Kin attempt to corrupt and subvert key leaders and Ancestor Cores, turning them against their own.
    • Tactical Example: Chaos Kin use psychic influence and dark rituals to corrupt an Ancestor Core, causing it to issue false commands and disrupt Votann defenses.

Chaos Kin Units Stat Blocks

Warped Hearthguard

  • Type: Elite Infantry
  • Weapons: Warp-Fueled Axes, Chaotic Bolters
  • Abilities:
    • Warp-Fueled Strikes: Unpredictable damage (2D6 damage, rolls of 1 and 6 cause additional effects).
    • Frenzied Resilience: +2 Toughness, 5+ Invulnerable Save.

Tzeentchian Engineers

  • Type: Support Infantry
  • Weapons: Plasma Tools, Sorcerous Constructs
  • Abilities:
    • Warp-Tech Manipulation: Can disable enemy vehicles on a 4+.
    • Sorcerous Constructs: Summon one daemonic construct per turn (stat block varies).

Chaos Kin Sorcerers

  • Type: Psyker Infantry
  • Weapons: Warp Staff, Bolt Pistol
  • Abilities:
    • Arcane Mastery: Cast up to 3 psychic powers per turn.
    • Mind Warping: Confuse and control enemy units within 12" (Leadership test, fail results in temporary control).

Daemonic Machines

  • Type: Heavy Support
  • Weapons: Warp Cannons, Possessed Claws
  • Abilities:
    • Possessed Machinery: +3 Strength, +2 Toughness, 4+ Invulnerable Save.
    • Warp Surge: 12" radius, 3D6 damage to all units (friend and foe), once per battle.

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