Chaos Kin: The Corrupted Votann
Background
The Chaos Kin are Votann who have succumbed to the corrupting influence
of Chaos, particularly Tzeentch. These twisted Kin have turned their advanced
technology and resilience against their former brethren, becoming a significant
threat within the galactic core. The logical and orderly nature of the Votann
is in stark contrast to the chaotic and unpredictable nature of their corrupted
kin, creating a dangerous and volatile situation.
Corruption of the Votann Way of Life
- Warp-Infused
Technology: Chaos Kin have integrated warp-tainted technology into their
systems, causing their once reliable and predictable machinery to become
unstable but incredibly powerful.
- Mystical
Influence: The rational and scientific mindset of the Votann is twisted by
Tzeentchian sorcery. Logic and reason are replaced with madness and arcane
rituals, leading to bizarre and unpredictable behavior.
- Internal
Division: The presence of Chaos Kin creates paranoia and distrust among the
Votann. They constantly fear infiltration and corruption, leading to witch
hunts and internal strife.
- Spiritual
Corruption: The near-worship of the Ancestor Cores is perverted into dark
rituals and sacrifices to Chaos gods, undermining the spiritual foundation
of Votann society.
Chaos Kin Units
1. Warped Hearthguard
- Description: Elite Votann
warriors corrupted by Chaos, wielding warp-infused weapons and adorned
with chaotic sigils.
- Abilities:
- Warp-Fueled
Strikes: Their weapons channel chaotic energy, causing
unpredictable and devastating damage.
- Frenzied
Resilience: Enhanced by dark rituals, they have increased
toughness and resistance to damage.
2. Tzeentchian Engineers
- Description: Former Votann
engineers who have embraced the chaotic power of Tzeentch, using it to
create twisted and powerful machines.
- Abilities:
- Warp-Tech
Manipulation: Can sabotage enemy machinery and enhance their own
with chaotic energy.
- Sorcerous
Constructs: Summon and control mechanical constructs powered by
warp energy.
3. Chaos Kin Sorcerers
- Description: Votann who
have become powerful sorcerers under the tutelage of Tzeentch, wielding
devastating warp magic.
- Abilities:
- Arcane Mastery: Cast potent
spells that can warp reality, disrupt technology, and summon daemons.
- Mind Warping: Use psychic
powers to confuse and control enemies, turning them against their own.
4. Daemonic Machines
- Description: Votann
technology corrupted and inhabited by daemonic entities, becoming
unpredictable and deadly war machines.
- Abilities:
- Possessed
Machinery: Gains strength and resilience from the daemonic
entity within, but is highly unpredictable.
- Warp Surge: Can unleash
bursts of chaotic energy, damaging everything nearby indiscriminately.
Tactical Scenarios
- Infiltration
and Sabotage
- Chaos Kin use
their knowledge of Votann technology to infiltrate and sabotage critical
systems, causing widespread chaos and disruption.
- Tactical
Example: Chaos Kin Engineers plant warp bombs within a Votann
megastructure, causing catastrophic failures.
- Ritualistic
Raids
- Chaos Kin
launch raids to capture Votann and perform dark rituals, aiming to summon
greater daemonic forces.
- Tactical
Example: Chaos Kin Sorcerers lead a raid to capture a Votann settlement,
using the inhabitants in a ritual to summon a Tzeentchian Greater Daemon.
- Corruption and
Subversion
- Using their
knowledge of Votann culture, Chaos Kin attempt to corrupt and subvert key
leaders and Ancestor Cores, turning them against their own.
- Tactical
Example: Chaos Kin use psychic influence and dark rituals to corrupt an
Ancestor Core, causing it to issue false commands and disrupt Votann
defenses.
Chaos Kin Units Stat Blocks
Warped Hearthguard
- Type: Elite
Infantry
- Weapons: Warp-Fueled
Axes, Chaotic Bolters
- Abilities:
- Warp-Fueled
Strikes: Unpredictable damage (2D6 damage, rolls of 1 and 6
cause additional effects).
- Frenzied
Resilience: +2 Toughness, 5+ Invulnerable Save.
Tzeentchian Engineers
- Type: Support
Infantry
- Weapons: Plasma Tools,
Sorcerous Constructs
- Abilities:
- Warp-Tech
Manipulation: Can disable enemy vehicles on a 4+.
- Sorcerous
Constructs: Summon one daemonic construct per turn (stat block
varies).
Chaos Kin Sorcerers
- Type: Psyker
Infantry
- Weapons: Warp Staff,
Bolt Pistol
- Abilities:
- Arcane Mastery: Cast up to 3
psychic powers per turn.
- Mind Warping: Confuse and
control enemy units within 12" (Leadership test, fail results in
temporary control).
Daemonic Machines
- Type: Heavy Support
- Weapons: Warp Cannons,
Possessed Claws
- Abilities:
- Possessed
Machinery: +3 Strength, +2 Toughness, 4+ Invulnerable Save.
- Warp Surge: 12" radius,
3D6 damage to all units (friend and foe), once per battle.
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