Sunday, May 13, 2018

Eschaton - Mark IV - Part 1 - Reboot
We decided to do a soft reboot of the game to see if it plays differently.

This time it involves a goat wearing polyester.

Monday, April 23, 2018

Sunday, April 15, 2018

Axion Punk - the Inspiration / Eschaton - Mark III - Part 2

and now we present some tentative steps into an environment -21 minutes into the future.

Followed by part 2 of the Eschaton campaign.

Sunday, April 8, 2018

Saturday, March 31, 2018

Kara-Tur - Some Thoughts - Part 2 - Race Ideas

Besides the races mentioned in the previous blog entry, here's a rough list of other potential Races.

BullyWugs: This race has organized themselves as the bankers of Kara-tur.  They are known for being very petty and often compensate for their own limitations with their wealth.

Elves:  The Maraloi, or Snow Elves, Live in the land of the Snow Demons.  While normally incredibly isolated from outsiders, the last sundering caused great damage to their homelands.  This has started a sort of Cold War between them and the Spirit folk, as both have their own opinions about "restoring the lands."

Kobolds: They have done well in the merit-based society of Shou's lung and often rise to a position of some sort of bureaucrat.

Hengeyokai: Shapeshifters of all type abound in Kara-tur and in particular Kozokura  The most common types are Inugami(dog), Kitsune (Fox), Bakeneko (Cat), and Tanuki (badger).  While there are many communities sprinkled across the world, they are a sort of a superstition and fear to the point where they often have to register themselves with the local magistrate to have protection against mobs.  In fact, many a Hengeyokai starts their adventuring career by being run out of town.

Hobgoblins: Once invading marauders, the hobgoblins now line the armies of both Shou and T'u Lung. In fact, the great warrior Wo Roku of Shou Lung is known for his great integrity and tendency to kill the corrupt and has gone into exile multiple times because of his honor (a cough, cough Worf, cough, cough)

Kenku: Their "murders" are best described as flocks of bandits. they descend on an area and tear from the land before going away. However, they are also known for being excellent teachers of the mystic arts.

Korobokuru:  They are most common in the Northern Parts of Kara-Tur.  There is some debate whether they are an offshoot of Dwarves or Gnomes, but at any rate,  these small, but strong humanoids often adventure because they have been exiled from their clan and need to prove themselves to come back.

Minotaur: The ox head demons are one of the larger citizens of kara-tur. While crude, they are hard working and very stubborn. They are also very family orientated and will do anything for them (which usually includes their adventuring party).

Orcs: Imagine an entire race of Zhu Bajie, that occupy the lowest ranks of Shou and T'u Lung society. Their massive criminal organization has ties everywhere in Kara-Tur.

Spirit Folk:  These Spirits made flesh often have a spiritual connection to untouched wilderness.  They are most common in the Jungles south of Malatra and north of Shou Lung for bamboo.  The Great mountains around Talbot is another area where Spirit folk dwell.

Tabaxi: For some reason, they seem to excel at restaurant and hospitality business within Shou Lung (samurai pizza cats).

Tako:  While originally not wanting to do anything to do with surface dwellers, these strange sentient octopuses have become citizens to the local kingdoms.  They are particularly common in Kozukura where they are fisherman that live on the relatively shallow continental shelf and come up for market day.  They are renown troubleshooters as a species and often sent by their local magistrates to deal with strange situations.

Thri-kreen: This massive hives of the northern wastes are known for their silk, which is a side effect of their larval young. Despite their outsider status, they have this coming of age ceremony where they must return with a name of a great deed to earn their place within the society. They also have invaded shou lung in the past in a manner that would make the Bugrom from el hazard proud.

Tiefling: Wo Mai dalliances have been many and it has bred true throughout Kara-tur. Additionally many former humans were transformed during the sundering, especially in Kozakura.

War Born: As an attempt to reduce the numbers games, Wo Mai has forged a number of Terra Cotta soldiers with life. Many of these become dissatisfied with their profession and have deserted the dark armies to seek a life of their own.