https://www.twitch.tv/videos/528162063
and now the exciting conclusion.
Xmas is here fashionably late.
Where we ask what happens when elves go colonial?
#eschaton #space #christmas #drevrpg #hodgpocalypse (because it's new).
Sunday, December 29, 2019
Sunday, December 22, 2019
Eschaton Holiday Special - Part 2 - Fruitcake Wars!
https://www.twitch.tv/videos/525122566
Fruitcake has become a matter of expressing your denomination.
If a spaceship sized Christmas tree falls from orbit, everybody hears it!
and the Ants have stupidly high morale despite all evidence to the contrary.
#eschaton #Politics #christmas
Fruitcake has become a matter of expressing your denomination.
If a spaceship sized Christmas tree falls from orbit, everybody hears it!
and the Ants have stupidly high morale despite all evidence to the contrary.
#eschaton #Politics #christmas
Sunday, December 15, 2019
Eschaton Holiday Special - Part 1 - One of Those! Fruitcake in a Gravity Well.
https://www.twitch.tv/videos/522099854
We start another campaign where we explore the true meaning of Christmas through a transhuman society.
Fruitcake is involved.
#pbta #eschaton #christmas
We start another campaign where we explore the true meaning of Christmas through a transhuman society.
Fruitcake is involved.
#pbta #eschaton #christmas
Sunday, December 8, 2019
Ninjas vs the Krampus - Part 2 - Full Metal Crab Grab
https://www.twitch.tv/videos/519010812
and the exciting conclusion for an epic fight against the krampus in a spanish castle.
The party had a tour guide.
and the exciting conclusion for an epic fight against the krampus in a spanish castle.
The party had a tour guide.
Sunday, November 24, 2019
Ninjas vs the Krampus - Part 1 - Ginger Bread Ambush in Ninja Village
https://www.twitch.tv/videos/512947161
Our game begins in a quiet commercialized ninja village, where it goes afoot.
#fengshui #ninjas #krampus
Our game begins in a quiet commercialized ninja village, where it goes afoot.
#fengshui #ninjas #krampus
Sunday, November 17, 2019
MLSS: Superhuman - one shot (or not) game - Shooting Fish in a Vault
https://www.twitch.tv/videos/509870398
We throw together a game involving a new superhero system.
Superhero - a story game of troubled superheroes
BY JAMIE FRISTROM
#superhero #narrative
We throw together a game involving a new superhero system.
Superhero - a story game of troubled superheroes
BY JAMIE FRISTROM
#superhero #narrative
Sunday, November 10, 2019
MLSS: Vs. Stranger Stuff - Part 3 - 12 Angry Cats
https://www.twitch.tv/videos/506711935
and now the grand finale. Or what lurks beneath the metal barn.
Here's a hint: it's scary and just plain wrong.
#kidsonbikes #trpg #cats #dogs
and now the grand finale. Or what lurks beneath the metal barn.
Here's a hint: it's scary and just plain wrong.
#kidsonbikes #trpg #cats #dogs
Monday, November 4, 2019
MLSS: Vs. Stranger Stuff - Part 2 - Yarrr, Hoist the Chew Toy!
https://www.twitch.tv/videos/503654293
Our game progresses with the appearance of Tetch, a Pirate dog with a mysterious hat and a missing cat named Tiger.
Our heroes approach our fears (or not), as we get spied on by a crazy anthropologist lady, pestered by cops and decide it's time to go on the farm.
#strangerthings #rpg #trpg
Our game progresses with the appearance of Tetch, a Pirate dog with a mysterious hat and a missing cat named Tiger.
Our heroes approach our fears (or not), as we get spied on by a crazy anthropologist lady, pestered by cops and decide it's time to go on the farm.
#strangerthings #rpg #trpg
Friday, November 1, 2019
Social Media Analysis #3 - Tech Company's Mad Dash for Power!!!
Harris, T. 2017. How a Handful of Tech Companies Control Billions of Minds Every Day. TED Talk.
Youtube autoplay allows a path of least resistance and taking advantage of that most human of traits, laziness, to maximize the attention of their audience. As a result, other competitors, such as Netflix or Facebook, follow suit.
Snapchat is a common social media tool used by teenagers. They have a simple metric known as Snapstream that shows the number of days they communicated. This tracking of blocks of time creates an incentive to share passwords to keep their Snapstream going.
The goals of the persuader aligning with the goals of the persuade I get and understand. I do like the idea of synergy that creates a mutually beneficial relationship that could be expanded and I do like a good model of information. Despite this, it feels more tempting than a solution.
Social engineering takes away agency and removes the ability to communicate in our relationships. While I'm starting to agree, why would there be any incentive in changing the model?
The model still relies on social shepherds and ethics that ultimately lead to a "who watches the watchman" dilemma. Any social media tool would be reliant on the ethical consideration of the people involved. It most likely would need regulation by a third party or it could create a situation where you are simply exchanging one trap for another.
Additionally, his argument from authority brought up "kids sending empty messages" that smacked somewhat of agism. This is an argument that dates back to the ancient Greeks and it seems to be a common complaint as every generation blames the one after for not following the rules.
********************************
So what are your thoughts?
Is it even possible to create such a relationship without temptation rearing its ugly face?
Feel free to leave a comment below. I'm curious about your feedback.
#socialmedia #technology #socialengineering
Premise
This dovetails into the last social media analysis, but instead of distraction, it instead refers to the idea of steering people's thoughts (although couched by saying in an ethical manner). The tools of social media are not evolving randomly, but are defied by a race for our attention. They use persuasive - persuasive technology for the purposes of socialization working off the assumption of a most finite resource: The attention span of the average human. Outrage, in particular, is something that can be used to maximize marketing potential as it can be herded.
In response, the speaker requests a three-part response. Firstly, human beings are persuadable in a block of time and accepting it allows a form of enlightenment. Secondly, we need to develop new models of accountability transparency to avoid the clandestine nature of current info gathering.
Finally, we need to focus on the current era instead of the future and use social shepherds, as tools will only get more insidious over time and we need to empower the timeline so we have a happier future. If we can focus on macro issues like climate change, most complex issues have it coordinate together.
In response, the speaker requests a three-part response. Firstly, human beings are persuadable in a block of time and accepting it allows a form of enlightenment. Secondly, we need to develop new models of accountability transparency to avoid the clandestine nature of current info gathering.
Finally, we need to focus on the current era instead of the future and use social shepherds, as tools will only get more insidious over time and we need to empower the timeline so we have a happier future. If we can focus on macro issues like climate change, most complex issues have it coordinate together.
Examples
Youtube autoplay allows a path of least resistance and taking advantage of that most human of traits, laziness, to maximize the attention of their audience. As a result, other competitors, such as Netflix or Facebook, follow suit.
Snapchat is a common social media tool used by teenagers. They have a simple metric known as Snapstream that shows the number of days they communicated. This tracking of blocks of time creates an incentive to share passwords to keep their Snapstream going.
Interest and Appeal
Impact of Talk
The model still relies on social shepherds and ethics that ultimately lead to a "who watches the watchman" dilemma. Any social media tool would be reliant on the ethical consideration of the people involved. It most likely would need regulation by a third party or it could create a situation where you are simply exchanging one trap for another.
Additionally, his argument from authority brought up "kids sending empty messages" that smacked somewhat of agism. This is an argument that dates back to the ancient Greeks and it seems to be a common complaint as every generation blames the one after for not following the rules.
********************************
So what are your thoughts?
Is it even possible to create such a relationship without temptation rearing its ugly face?
Feel free to leave a comment below. I'm curious about your feedback.
#socialmedia #technology #socialengineering
Social Media Analysis #2 - Driven By Tech Distraction
Harris, T. 2014. How Better Tech Could Protect Us From Distraction. Ted Talk.
Premise
The premise is how to get a choice from our technology. The idea is that social media is bulldozing our attention and we have conditioned ourselves to be driven to be distracted. He brings up the concept that you are either "on" or off and having a fear of missing out. It's not just coworkers, but we end up distracting ourselves in the process.
That we need help with the way technology designing technology
According to the presenter it takes about 23 minutes to return to a state
I did a sweep to cross-reference his info and think I found the original source below:
It works under the idea of the highest quality level of communication between two people.
Examples
While there are many examples used an analog of slot machines as they are a similar level of social distraction when it comes to social media.
His main counterexample was the use of couch surfing. Instead of matching guests with hosts, the instead say they designed to create lasting positive experiences and relationships between strangers.
It then presents a metric where you take the number of days and then subtract the number of positive hours in those days. Then you divide how positive in this experience and then subtract a number of hours spent on the website. This is the net "good times" created between strangers.
Interest and Appeal
It's a good idea, but we already have the tools in question: The urgent button. Unless we have common ground with concern with the messaging, the tools won't matter. His metrics seem a little subjective, to put it mildly. and there are a bit of Orwellian undertones and a threat of the old Doctor Who Happiness Patrol to all this.
Here's a synopsis of the later for your own education:
https://en.wikipedia.org/wiki/The_Happiness_Patrol
His very example shows the weakness in his argument. The use of organic is mainly a marketing term as there isn't any regulation on the term itself. Plus the actual term organics is mainly used to reduce overall food production and to create hysteria to scare people from using genetic alternatives that will save lives (ex. golden rice) due to fear and the mob mentality.
His very example shows the weakness in his argument. The use of organic is mainly a marketing term as there isn't any regulation on the term itself. Plus the actual term organics is mainly used to reduce overall food production and to create hysteria to scare people from using genetic alternatives that will save lives (ex. golden rice) due to fear and the mob mentality.
Impact of Talk
From a marketing perspective, the best thing is to create a socially conscious term and use it for marketing purposes. Ultimately it's about presenting a good experience and one that provides a specific focus.
********************************
So what are your thoughts?
Is the technology possible by reducing distraction and developing closer relationships, or is it a pipe dream?.
Feel free to leave a comment below. I'm curious about your feedback.
#socialmedia #technology #distraction
********************************
So what are your thoughts?
Is the technology possible by reducing distraction and developing closer relationships, or is it a pipe dream?.
Feel free to leave a comment below. I'm curious about your feedback.
#socialmedia #technology #distraction
Social Media Analysis #1 - Going Viral - Social not Medical
I have to write a few blogs on several ted talks for a class I'm taking, so putting them here so I can best understand them and reference them at a later date:
Nguyen, D. 2017. What Makes Something Go Viral? TED Talk.
The thesis of this presentation is twofold:
It included this handy, dandy image to show the interrelationship of presenting your content to your audience
It is broken down into the following base categories:
It began is live streaming of goats in BuzzFeed office on their boss. Because it took time to present, there was a delayed response that increased the audience to 90,000.
They then were followed up with an attempt to duplicate its effect. They dressed two people in hazmat suits and wrapped rubber bands around watermelons until they popped. This was a facebook live event that included many hits. they got 800,000 people to watch it successfully.
The main presentation was the use of 32 memes to send to your sister immediately, which apparently had enough 3 million views by taping into the following cultural cartography categories: this is us, connects with family, makes me laugh.
The next presentation was "Pick your footwear and we'll guess your age and height. This went viral with 55 and up women who were surprised and delightful that they were 28 and 5'9." It was not accurate, but it empowered their viewers to perform a humblebrag.
We end the examples on the recipe: They wanted to hit the following bubbles: Job - > ingredient - > recipe. This led to the fudgiest brownies ever that empowered their viewers together on the baking.
I did like the usage of a structure to present data on how it can be used overall in a presentation.
I'm finding a real disconnect in what they are presenting. The name of the game for their case samples is absurdity more so than social contract and using their cultural cartography as a rationale for their overall results.
To quote from our previous social media best practices, it feels it's emphasis is more so on Awareness and Engagement media, but in its current state, it does little in converting to Conversion metrics.
This is to not say it isn't useful, but rather mostly can be used to generate the first step in any social media presence rather an overall plan.
********************************
So what are your thoughts?
Will this base model work for your own social media presentations.
Feel free to leave a comment below. I'm curious about your feedback.
#socialmedia #viral #buzzfeed
Nguyen, D. 2017. What Makes Something Go Viral? TED Talk.
Premise
The thesis of this presentation is twofold:
- Anticipation creates virality. The idea of creating a feeling of a sudden action that hasn't arrived yet will bring a greater degree of interest for any project.
- However, the main part of the presentation was the idea of cultural cartography. The idea was don't just think about the content, but figure out how it applies what they are thinking and to be able to present it and present it on how is it helping our users do a real job in their lives?
It included this handy, dandy image to show the interrelationship of presenting your content to your audience
It is broken down into the following base categories:
- Humor
- This is me (self-deprecating)
- This is us
- It helps you learn something about yourself.
Examples used:
It began is live streaming of goats in BuzzFeed office on their boss. Because it took time to present, there was a delayed response that increased the audience to 90,000.
They then were followed up with an attempt to duplicate its effect. They dressed two people in hazmat suits and wrapped rubber bands around watermelons until they popped. This was a facebook live event that included many hits. they got 800,000 people to watch it successfully.
The main presentation was the use of 32 memes to send to your sister immediately, which apparently had enough 3 million views by taping into the following cultural cartography categories: this is us, connects with family, makes me laugh.
The next presentation was "Pick your footwear and we'll guess your age and height. This went viral with 55 and up women who were surprised and delightful that they were 28 and 5'9." It was not accurate, but it empowered their viewers to perform a humblebrag.
We end the examples on the recipe: They wanted to hit the following bubbles: Job - > ingredient - > recipe. This led to the fudgiest brownies ever that empowered their viewers together on the baking.
Interest and Appeal
I did like the usage of a structure to present data on how it can be used overall in a presentation.
Impact of Talk
To quote from our previous social media best practices, it feels it's emphasis is more so on Awareness and Engagement media, but in its current state, it does little in converting to Conversion metrics.
This is to not say it isn't useful, but rather mostly can be used to generate the first step in any social media presence rather an overall plan.
********************************
So what are your thoughts?
Will this base model work for your own social media presentations.
Feel free to leave a comment below. I'm curious about your feedback.
#socialmedia #viral #buzzfeed
Tuesday, October 22, 2019
MLSS: Vs. Stranger Stuff - Part 1 - the 100 Meter Laxative Dash
https://www.twitch.tv/videos/497419849
We try our hand at the kids on bikes genre.
So after creating a sleepy cheese town with a scarry gazebo, we had a slice of life episode where the juvenile delinquent and the nerd show why bullying them is a seriously bad idea (it involved laxatives).
#strangerthings #rpg #trpg
We try our hand at the kids on bikes genre.
So after creating a sleepy cheese town with a scarry gazebo, we had a slice of life episode where the juvenile delinquent and the nerd show why bullying them is a seriously bad idea (it involved laxatives).
#strangerthings #rpg #trpg
Sunday, September 29, 2019
Feng Shui 2 - Part 4 - Whose Employee of the Month ...a Bear :)
We're back
https://www.twitch.tv/videos/488190820
Beware of small children wanting dragons.
#fengshui #fastfood #bear
https://www.twitch.tv/videos/488190820
Beware of small children wanting dragons.
#fengshui #fastfood #bear
Sunday, September 22, 2019
MLSS - Eschaton - Part 3 - Let loose the Spuds of War
https://www.twitch.tv/videos/485181952
We cause a change of political position on Sherwood Asteroid using potatoes.
We found out about a depressed group of anti-theocratic secret service that is surprisingly chatty.
Little John is an evil mastermind who likes fluffy critters. :)
and planet dirt will never be the same, as we take down Todd.
#eschaton #pbta #robinhood #spacepolitics
We cause a change of political position on Sherwood Asteroid using potatoes.
We found out about a depressed group of anti-theocratic secret service that is surprisingly chatty.
Little John is an evil mastermind who likes fluffy critters. :)
and planet dirt will never be the same, as we take down Todd.
#eschaton #pbta #robinhood #spacepolitics
Sunday, September 15, 2019
MLSS - Eschaton - Part 2 - Strobing Saviors
https://www.twitch.tv/videos/478896835
After a misadventure involving making a moon into a strobe light, we find that friends don't let friends eat their friends.
Here is a link of the game if you wish to try the game.
https://docs.google.com/document/d/1uqT_jnU9le3wnUZPzFgReapuxt1QQ2_XZP6-E5AEtik/edit?usp=sharing
#eschaton #pbta #robinhood #spacepolitics
After a misadventure involving making a moon into a strobe light, we find that friends don't let friends eat their friends.
Here is a link of the game if you wish to try the game.
https://docs.google.com/document/d/1uqT_jnU9le3wnUZPzFgReapuxt1QQ2_XZP6-E5AEtik/edit?usp=sharing
#eschaton #pbta #robinhood #spacepolitics
Sunday, September 8, 2019
MLSS - Eschaton - So Many plots and Turning off Dirt
https://www.twitch.tv/videos/478896835
We run another Eschaton game and it goes about as expected.
Mebos taste great.
We run another Eschaton game and it goes about as expected.
Mebos taste great.
Sunday, September 1, 2019
Fall of Magic - A Slightly less Murder Alternative
https://www.twitch.tv/videos/475593250
And now a game that that has neither (much) laughter nor slaughter.
And now a game that that has neither (much) laughter nor slaughter.
Sunday, August 18, 2019
MLSS: Magical Girl Wrestling! - Part 2 - Purple Pain!
https://www.twitch.tv/videos/469151953
and now the exciting conclusion involving a rival school in purple.
and yes there is plenty of contention in the team.
and now the exciting conclusion involving a rival school in purple.
and yes there is plenty of contention in the team.
Sunday, August 11, 2019
MLSS: Magical Girl Wrestling! - Part 1 - Creepy Peter
https://www.twitch.tv/videos/465941247
and now the beginning of new slaming game where we indulge in professional wrestling and super powers.
and now the beginning of new slaming game where we indulge in professional wrestling and super powers.
Sunday, May 19, 2019
Feng Shui 2 - Part 3 - Through the Looking Glass
https://www.twitch.tv/videos/427208851
Things are escalating after an epic fight as our heroes face their inner demons.
Things are escalating after an epic fight as our heroes face their inner demons.
Sunday, May 12, 2019
Feng Shui 2 - Part 2 - Exit the Dragon
https://www.twitch.tv/videos/424121100
and suddenly our heroes finds out not every restaurant is what it seems.
and suddenly our heroes finds out not every restaurant is what it seems.
Sunday, May 5, 2019
Feng Shui 2 - Part 1 - A Tainted Game
https://www.twitch.tv/videos/420997497
We start a new game where the bear recruits an ancient dragon and a plucky kid for the fast food industry.
We start a new game where the bear recruits an ancient dragon and a plucky kid for the fast food industry.
Tuesday, April 30, 2019
The Eschaton · Viral Art for Sale - Part 5 - Causing an Insurrection against myself is harder then I thought.
https://www.twitch.tv/videos/417821366
from deals with nanites to a coup against itself, we return to why post-transhuman politics is just as petty as it is today.
from deals with nanites to a coup against itself, we return to why post-transhuman politics is just as petty as it is today.
Saturday, April 20, 2019
Uranium Chef - Part 2 - You will be Asoupilated.
https://www.twitch.tv/videos/414091917
The Soup has no mouth but must scream...with JOY!
The Soup has no mouth but must scream...with JOY!
Sunday, April 14, 2019
Uranium Chef - Part 1 - Have You Been Pooped?
https://www.twitch.tv/videos/411238610
We start a shiny new game where we go to the depths of our creativity to have a 3-way culinary showdown between a monocellular organism, a legally distinct small robot boy, and a legendary muppet collective.
We start a shiny new game where we go to the depths of our creativity to have a 3-way culinary showdown between a monocellular organism, a legally distinct small robot boy, and a legendary muppet collective.
Sunday, March 31, 2019
Eschaton - Cold War Follys - It's Time for a Meeting
https://www.twitch.tv/videos/404335101
Tricky Dicky vs K-Chev-13 in a Cold War facsimile.
Tricky Dicky vs K-Chev-13 in a Cold War facsimile.
Sunday, March 24, 2019
Custodians of the Galaxy - Episode 1 - Dirty Low Down Cheating Snake
https://www.twitch.tv/videos/400758347
In our premiere episode, we learn serpents and cheating downmix (mainly due to fires).
oh and we get thrown in jail to start the adventure (They made an offer they cannot refuse, mainly due to the script).
In our premiere episode, we learn serpents and cheating downmix (mainly due to fires).
oh and we get thrown in jail to start the adventure (They made an offer they cannot refuse, mainly due to the script).
Sunday, March 17, 2019
Reach of Titan - play-test document fun - Part 2 - Gary, Gary, Gary
https://www.twitch.tv/videos/397262361
and now another run.
Starring Gary :D
oh and some other characters helped. :p
Keeper is surprisingly malleable.
and now another run.
Starring Gary :D
oh and some other characters helped. :p
Keeper is surprisingly malleable.
Sunday, March 10, 2019
Reach of Titan - play-test document fun - The Bigger they are.
https://www.twitch.tv/videos/393647692
We try out the beta test of the game for fun and moderate entertainment.
#psyched @roll20app #rpg
We try out the beta test of the game for fun and moderate entertainment.
#psyched @roll20app #rpg
Sunday, March 3, 2019
Sunday, February 24, 2019
Custodians of the Galaxy - prologue - Pixilated Frog Butt.
https://www.twitch.tv/videos/386289757
and now an attempt to do space opera on a budget.
and now an attempt to do space opera on a budget.
Sunday, February 17, 2019
Threadbare - Happymeal Horror
https://www.twitch.tv/videos/382466197
Ever wonder what happened to Mcdonaldland?
Well, now you know. :)
Ever wonder what happened to Mcdonaldland?
Well, now you know. :)
Sunday, February 10, 2019
Monday, February 4, 2019
Riddles and Puzzles in Gaming and Dungeons and Dragons in particular.
This has been a white whale of mine.
I like the ideas of puzzles, but there are issues regarding using them in most games.
The problem with puzzles is 1. they either get solved trivially or 2. they stop your game dead.
So this is an attempt to integrate puzzles in a way that uses a level gauge to make them easier to use.
I have no idea if this will work, so this is a bit of a thought experiment.
1. Integrate: Make sure the puzzle is added to a normal encounter/skill challenge that can either make it easier or harder depending on the PC's actions. That way it's more like a condiment than the main course. They should be able to cut the Gordian Knot if it isn't working and continue onwards.
2. Using Real Life gauges with CR: It will affect the CR by adding a puzzle. It hit me like a ton of bricks what can be used.
Namely,
Using children's ages to get an idea of how much a CR should be added.
so here's a rough idea:
children 3 years = cr +1
children 4-5 = cr +2
children 6-8 = cr +3
I don't think any harder ones will be listed until we confirm if these categories work as they will most likely need to be adjusted.
Here's a link to see if it works:
https://www.castorland.pl/en/how-to-choose-puzzle
3. Traps are your Base: We already have a method of explaining cr for adverse effects: Traps. I would use either the DM's guide or Xanathar's Guide to everything trap gauge with the CR if it has any adverse effects and use the trap metric if they find a creative resolution either by using skill checks (aka investigation) or damage if they fail.
4. No Single Point of Failure: If it is that important, it needs to be given independently of any puzzle or created into a conceptual treasure (such as you solved puzzle #A, so now it's marked in your treasure list). I wouldn't do more then five characters if you want to spell something out to reduce frustration with the letters.
5. The Rule of Three: have three different ways to give an answer or solution for any clues on any puzzle or riddle. Examples include, but are not limited to: books with pages, mnemonic devices spoken by NPCs (and gives a great chance for those sneaky characters to hear over clues), and a sage on retainer whom can "work on the problem" while you work out other issues.
6. Minimize Red Herrings: If you have any doubts, don't put red herrings in your puzzles. All they do is a waste of time and annoy your players. If you use one, keep it to one per adventure. PCs have this ability to make things too difficult as it is.
7. Write it down: Flat out have your PCs write stuff down if important. Don't be obtuse that it's a riddle.
8. Use keywords: Parties will inevitably overthink the problem, so use keywords as clues to simplify the puzzle especially if they go down a tangent. We have them for conditions and damage types, so use them as pointers.
9. Hardest Puzzles First: Do the hardest puzzles at the beginning of the game session. Everybody's fresh and they are more likely to find it fun.
10. Theme: Make sure the puzzle fits the theme of the dungeon/location. If it comes out of nowhere, it makes the puzzle more difficult.
11. Character Participation: If you are writing it for a party, that becomes way easier as you know the strengths and weaknesses. However, a good rule of thumb is if you are writing something where you don't know the party composition, to flat out say what it contains so it's not a surprise and make sure the prebuilds have the appropriate skills.
If a game is likely to involve puzzles, generally discourage players from creating characters who are much dumber than the player is in real life. If their character should be much smarter, give them clues and/or rolls to get around it.
If the characters have divination spells that make sense, use them to reduce the nature of the puzzle. ex. If they use Guidance, they get a hint.
12. Team Effort:
The puzzle or riddle should involve everybody if possible. Nobody likes to feel like they aren't doing anything.
#dnd, #5e,
I like the ideas of puzzles, but there are issues regarding using them in most games.
The problem with puzzles is 1. they either get solved trivially or 2. they stop your game dead.
So this is an attempt to integrate puzzles in a way that uses a level gauge to make them easier to use.
I have no idea if this will work, so this is a bit of a thought experiment.
1. Integrate: Make sure the puzzle is added to a normal encounter/skill challenge that can either make it easier or harder depending on the PC's actions. That way it's more like a condiment than the main course. They should be able to cut the Gordian Knot if it isn't working and continue onwards.
2. Using Real Life gauges with CR: It will affect the CR by adding a puzzle. It hit me like a ton of bricks what can be used.
Namely,
Using children's ages to get an idea of how much a CR should be added.
so here's a rough idea:
children 3 years = cr +1
children 4-5 = cr +2
children 6-8 = cr +3
I don't think any harder ones will be listed until we confirm if these categories work as they will most likely need to be adjusted.
Here's a link to see if it works:
https://www.castorland.pl/en/how-to-choose-puzzle
3. Traps are your Base: We already have a method of explaining cr for adverse effects: Traps. I would use either the DM's guide or Xanathar's Guide to everything trap gauge with the CR if it has any adverse effects and use the trap metric if they find a creative resolution either by using skill checks (aka investigation) or damage if they fail.
4. No Single Point of Failure: If it is that important, it needs to be given independently of any puzzle or created into a conceptual treasure (such as you solved puzzle #A, so now it's marked in your treasure list). I wouldn't do more then five characters if you want to spell something out to reduce frustration with the letters.
5. The Rule of Three: have three different ways to give an answer or solution for any clues on any puzzle or riddle. Examples include, but are not limited to: books with pages, mnemonic devices spoken by NPCs (and gives a great chance for those sneaky characters to hear over clues), and a sage on retainer whom can "work on the problem" while you work out other issues.
6. Minimize Red Herrings: If you have any doubts, don't put red herrings in your puzzles. All they do is a waste of time and annoy your players. If you use one, keep it to one per adventure. PCs have this ability to make things too difficult as it is.
8. Use keywords: Parties will inevitably overthink the problem, so use keywords as clues to simplify the puzzle especially if they go down a tangent. We have them for conditions and damage types, so use them as pointers.
9. Hardest Puzzles First: Do the hardest puzzles at the beginning of the game session. Everybody's fresh and they are more likely to find it fun.
10. Theme: Make sure the puzzle fits the theme of the dungeon/location. If it comes out of nowhere, it makes the puzzle more difficult.
11. Character Participation: If you are writing it for a party, that becomes way easier as you know the strengths and weaknesses. However, a good rule of thumb is if you are writing something where you don't know the party composition, to flat out say what it contains so it's not a surprise and make sure the prebuilds have the appropriate skills.
If a game is likely to involve puzzles, generally discourage players from creating characters who are much dumber than the player is in real life. If their character should be much smarter, give them clues and/or rolls to get around it.
If the characters have divination spells that make sense, use them to reduce the nature of the puzzle. ex. If they use Guidance, they get a hint.
12. Team Effort:
The puzzle or riddle should involve everybody if possible. Nobody likes to feel like they aren't doing anything.
Type of Puzzles:
1. Riddles: Since the riddle is one of those most common fantasy puzzles since the Hobbit, everybody wants to use them:
Besides the above rules, thinking I would do the following:
a. always use one that can easily accessible from the internet.
b. I'd pretty much use CR +1 for the base
c. If a character makes a high enough int or related skill check, I would point them at the answer via the internet. If your gaming without internet, I'd scroll the answer on a small sheet of paper and let them flip it over.
d. The riddle itself should be a clue or other "enhancement" that gives them an advantage in a future encounter, even if it is just giving inspiration or advantage in a particular situation.
2. Mechanical Puzzles:
Whether a Rubiks cube or a jigsaw puzzle, the idea is to physically assemble something in the real world. This has the problem that the DM cannot just handwave it without having it hang over the party. It's probably better just to treat it as a pattern puzzle for all involved.
3. Pattern Puzzles:
Whether it is a series of gems, buttons or a certain set of musical keys from Goonies, these are puzzles where you have to put or push objects in a particular order. I would do a skill challenge if they aren't into it as a backup (using investigation, perception and any appropriate artistic skills as a base).
A personal favorite is the checkerboard floor that has a pattern to cross.
4. Situation Puzzle:
These are the puzzles where one person has the answer (in this case the GM) and the pcs asking questions until completed. I'd keep any such puzzles as a maximum of 20 questions and restrict any questions as "yes/no."
I would still treat it as a fairly low cr basis if used independently of an encounter, but it should be short enough for the resolution to be able to stand on its own.
Ultimately
Since dnd is based on a gauge, I'm going to keep fiddling with it. Expect this post to change over time.
It might be because I just got the following book, How to Measure Anything: Finding the Value of Intangibles in Business, and am curious if a similar procedure could be used in gaming to make puzzles more formulaic.
Ultimately
Since dnd is based on a gauge, I'm going to keep fiddling with it. Expect this post to change over time.
It might be because I just got the following book, How to Measure Anything: Finding the Value of Intangibles in Business, and am curious if a similar procedure could be used in gaming to make puzzles more formulaic.
#dnd, #5e,
Sunday, February 3, 2019
Feng Shui 2 - Fast Food and Faster Fists - Part 1 - Can I take your Order?
https://www.twitch.tv/videos/374844908
Three servings of Meatballs and beatings, with a side of rage.
#Fengshui #Gaming
Three servings of Meatballs and beatings, with a side of rage.
#Fengshui #Gaming
Monday, January 28, 2019
Greek Mechology - Part 4 - Automatia and Special Equipment
“The Greeks were known for their brains, the Romans known for their drains.”
- Anonymous.
Technology varies widely in this world. Some locations are effectively the stone age. Otherwise, are automated to the point where it’s approaching the modern quality of life. The theater drove technological innovation by such greats as Pythagoras and Ptolemy (who are sort of around) who defined musical rules and regulations.
If there is a way it differentiates from our own timeline, it is the change in mentality. In the original history, most of these automatons were little more than toys and rarely intended for practical application. It only takes one person to change this mentality and that person is Archimedes. By surviving, he acted as a catalyst for a change in technology.
This is further enhanced by 1st Punic war. It was far worse than in our timeline, and they didn’t get the massive influx of slaves, so it stirred the automation catalyst.
Furthermore, the shades of the past allowed certain knowledge to not be lost, so it was then expanded on.
But ultimately, it was a simple change in thought allowed for all the pieces to be brought together: cross-indexing. Nobody is quite sure where it came, but the development of reference scrolls that allowed the sorting of material not only in alphabetical order but also in categories. It has allowed creativity to create associations for new and exciting ways that spurred technology.
The Technology of the era.
The Aeolipile:
(Gts-tg - CC BY-SA 4.0)
This was originally conceived by Hero of Alexandria. This was the first steam turbine. It performed a simple task and levitated a sphere above a jet of steam. Archimedes was given a couple of these machines as part of his surrender and learned that the steam could be used to push a fan in a circle, thus allowing a device to be propelled, then combined with screws, nuts, levels, gears, pistons and pumps allowed for great versatility.
The Antikythera Mechanism
(Gts-tg - CC BY-SA 4.0)
This was the 1st Analog computer and it is a machine that originally used gears to predict the movement of astral bodies decades in advance. Unlike in our timeline, this device was duplicated and innovated to use such clockwork, thus allowing analog devices to drive wondrous devices, often programmed by a drum with pins.
Auto-drawing Lathe.
This copying device has been automated with a rudimentary mechanism with a photocopier to allow ideas to be transferred via scrolls.
Electroplating
The plating of metal was incredibly prolific. It has allowed the development of grinding up of metals into grains smaller than sand and then fuse them to a medium to produce subatomic effects. While originally performed with precious metals, it has expanded to use a wide variety of more conventional metals.
This has allowed plating on objects to essentially have them change color depending on the light and has been used in military application to provide camouflage.
They also have used phosphorous to shield metal underneath from weather effects and has experimented with strange metals to make weapons with unconventional material (ex. Rare earth metals) to enhance their combatant properties.
Electrostatic Battery
These reinforced jugs contain electric rays and provide a rudimentary charge that can use as a catalyst for many types of machinery.
Stentorophonic tube
Setup along Greece and Rome at military forts and often are used as means of sending messages quickly as well as listening posts.
Rutways
These paved tracks were originally developed in Diolkos. While originally of limited use, combining this with the aeolipile development has allowed a steam engine that gives rapid movement of goods and rapid deployment by defense forces. Such tracks Crisscross the Italia Peninsula and the Greek Leagues. These are in particular the pride of the Achaean League as they have used this to dominate their neck of the woods.
Sinous Rope
Rope made from animal tendons, while not exactly high tech, are usually the source of tension in most devices (ex. crossbows, gear crankshafts). There has been a recent usage of a metal thread to increase durability. Also certain fantastic creatures have tendons that are even more springy for use.
Vending Machines
These were originally used to dispense holy water in the temples of Egypt thanks to the legendary hero of Alexandria. The toy war caused them to spread far and wide for objects that are generally nonperishable in areas of high traffic. They are particularly prolific in Egypt, Greece, and Rome.
Automata of Note
Bubos
(pic from clash of the titans)
These mechanical owls are designed to act as a helper and apprentice. They are small and clockwork. They look to be made of gold, but in fact seem to be plated with a more common shiny substance.
Centipede
This is strange automation that is used for that most difficult of operations: namely the landing of troops from sea and land. It has a Greek Fire spray and then uses its fairly low profile to drop off troops on the beaches for any and all invasions. It has been adopted by all Greek powers and even the Carthaginians have adopted these to ensure control of the sea.
Colossus
(Talos from Jason and the Argonauts)
While these are few and far between, these huge statues are automated as guardians. They are usually designed to be somewhat amphibious and often use ocean waters to reduce heat issues. The driver rides in the head. Noteworthy Colossus are in Alexander, Athens, Rhodes, and Rome.
While these are few and far between, these huge statues are automated as guardians. They are usually designed to be somewhat amphibious and often use ocean waters to reduce heat issues. The driver rides in the head. Noteworthy Colossus are in Alexander, Athens, Rhodes, and Rome.
Dolium Duarum Laminarum
This is a barrel with a rotating blade that circles as it moves. It is a cheap means to tear through infantry in enclosed areas: just wind it up and let it rip.
Myrmidons
This man-sized automata are designed to supplement standard infantry. They are expensive to maintain, but often are great for mopping up troops. They are armed with retractable spears and shields, but often contain chest weapons for ranged attacks.
Scarabs
These dog-sized mechanical beetles are an invention of Alexandria. While they can be used for warfare, but also used in mining operations for their digging capabilities.
Weapons of note
Archimedes Claw
Imagine a gargantuan crane with a grappling hook used to pull down ships. This was originally used in Syracuse, but the Romans have adapted this to their automation as a means of allowing them to grapple their opponents at range and to climb. It is mounted on the arm, but its winch and spool are mounted on the back to reduce strain on their machines.
Auto-Polybolos
This automated repeating straight string catapult fires heavy arrows in succession has been augmented with the crank has been put on a piston track, allowing a hail of arrows that is easily moved by chariot, or even more bizarre constructs.
Auger Spear
This wind-up rotating drill-like blade on a short stick is good at catching enemies’ blades and breaking them, as well as helping with penetrating armor. Produced in mass, they are the default weapon of most modern infantries.
Retractible Emota Tridenti
Originally a means to have some sort of polearm on the march, it somehow gained popularity with Women fighters as it provides reach and leverage. It is an electroplated segmented pole with three blades that can easily retract into a baton for easy carrying. It has two buttons, one that merely extends the blades for close quarter fighting and when that telescopes the handle to act as a polearm.
Greek Fire
This alchemical formula may or may not have been originally been created by the Greeks, this napalm-like substance sprays like a sticky oil and lights them ablaze. It is a weapon of war that is currently sprayed not unlike a modern-day flamethrower.
Also, Barrels filled with sulfur, naphtha, and niter are either fired by catapult or floated as a weapon of denial.
Also, Barrels filled with sulfur, naphtha, and niter are either fired by catapult or floated as a weapon of denial.
Heat Ray Packs
Archimedes pride and joy that allowed the defense of Syracuse for a while, its secrets have been rolled into the Roman forces. While it was originally believed to be polished surfaces, it is, in fact, crystal light amplification creating a laser that can be used to ignite the fire or cauterize wounds. It has been shrunk down to a backpack-sized weapon that allows Romans a unique advantage. If it were not for the requirements of certain rare materials, they would be standard. Instead, they are used in specialized legions controlled by generals and are used as shock troops.
Land Mines
Earthenware jars are often buried originally to make quicksand to create areas where infantry can move over, but larger vehicles will sink into the earth. This is sometimes enhanced by the use of Greek fire contained in such canisters.
Steam Gun
While fairly slow, they act not unlike a pot that boils over. Shooting a blast of steam through a pipe, allows a fist-sized bronze ball to hit with high velocity. They are mounted on Automata and defenses.
Vehicles of Note
Armored Steam Chariots
This one-man chariot is best described as a dune buggy powered by a rudimentary clockwork engine and with descent Shock-Absorbers. Its speed and maneuverability allow an incredibly maneuverable ranged weapon platform. The Romans have begun to use these in formations as a sort of cavalry.
Icarus Machine
Daedalus and his nephew Talus are rumored to have made his machine, and their shades revealed this knowledge. It is essentially a one-man frame covered in feathers and frames that when launched from a height and then are propelled using a mixture of chemicals. While masters claim to say they can stay up for hours, the truth is the average practitioner has roughly 10 minutes before gravity inevitably prevails.
Land Galley
(artist - triggerhappy from sufficentvelocity.com)
This vehicle seems to be the main defense of war machinery. It is a vehicle with treads used for transporting and patrolling along the main roadways.
Scythed Chariot
Originally a Persian attempt to stop the heavy Greece Phalanx of Alexander the great, it has been updated to use rotating steam blades to penetrate tight formations.
Semaphore Wagons
These retractable wagons are easily wheeled and popped up to allow long-distance communications. Both the Greeks and Romans are notorious for changing their codes on a regular basis. They are built around an iron stove that blows smoke or fire depending on the time of day for long-range communications.
Wall Wagon
This collapsible wagon is designed to pop out at an instant, not unlike a tent trailer, but reinforced with heavy wood and iron, allowing for both relative comfort and instant defenses. These are a new addition to Roman Legions as they increase range and reduce logistical issues.
#greek
#greekrpg
#roman
#romanrpg
#rpgmaker
#rpginspiration
#worldbuildings
#greekpunk
Sunday, January 27, 2019
Monday, January 21, 2019
Greek Mechology - Part 3 - The World - Greece and Enemies (Including other Greeks)
(thanks to Triggerhappy and Undeadfrog from spacebattles/sufficient velocity.com for the inspiration)
Greece:Greece is in turmoil. There are multiple factions vying for dominance in the new era, while other independent city-states and factions try to play off the powers that be.
Macedon:The former homeland of Alexander the Great, they are fighting tooth and nail to retain control of the Greek Peninsula. They are having problems adapting to the new era, most notably because it seems like every two-bit commander claims to be the successor to Alexander the Great, creating rivalries that will not give up in the phalanx as a base unit.
However, while limited by treaties, they have turned to sponsor privateers to weaken their foes at sea.
What is particularly of note is they have created a massive fortification around Mount Olympia and claim to be the protectors of the gods, even if the gods often dispute this claim.
There is also a rumor that the ruling family is a snake cult that comes from a time long before the time of humanity. So far, this is unfounded, but the rumors persist.
Epirus:
The young Pyrrhus II has claimed the throne of the region, this land of small villages is essentially the Greek frontier and broken by Pyrrhus’ ancestor, who reached the outskirts of Rome at great cost. Believed to be possessed by his ancestor who wants a do-over. It is a place of strong religious belief and 2nd chances and is often a place where outcasts and outsiders go when they aren’t sure where else to be.
At Dodona, the oracle of Zeus has expressed their favor by clouding the location in a massive thunderstorm, only allowing knowledge to those that are worthy.
Aetolian League:
The Aetolian League was the first to form and while considered semi-barbaric by their neighbors, they are the dominant state of Central Greece. They are driven to a position to upset Macedon and are currently weighing their options to ally with either Carthage or Rome. They have abandoned the Phalanx for a more wave style of warfare, where they prefer cheap automation with interchangeable parts over using citizen armies.
They have the mighty oracle of Delphi under their heel, but the Oracle keeps warning of a war that "all will lose."
(For the purposes of this post, the Role of the Oracle of Delphi will be played by Bea Arthur, a more age-appropriate Oracle).
Sparta:
While nominally associated with the Aetolian League, they are their own city-state and often do things in the name of the state and “the gods”. Just about their entire soldier caste is merged with the shades of the gods (most commonly Hercules and Leonidas) to become a society of demigods.
Achaean League:
The Achaean League, similarly, had existed for centuries as a loose religious association before it reformed itself in 280 on the same lines as the Aetolian League. This is a strange unification of such ancient and legendary cities of Argos. It dominates the Peloponnese through the use of mercenaries. They rely on their mobility of their citizen soldiers to repel invaders, using both rails and small automation.
Argos:
The ancient city of the Hydra has regenerated. The beast itself is now a mixture of the serpent and the mechanical thanks to the power of interchangeable parts. The animation of beast and machine has made it a perpetual guardian, but it demands regular sacrifices for its services. Its minions are known as it's heads and is sent out on its behalf. These forces are difficult to route out as they are always working behind the scenes.
Is one of the prominent members of this league and considers it’s automation that of the new Spartoi or "Sown Men." While destroyed by Alexander the Great, it has been restored using a blueprint and is one of the most orderly cities in Greece. It is also a place where it’s police force is completely automated in the name of public order. They were traditionally Cavalry, but have adapted this tradition to small steam chariots. They still have that contrary and bullheaded nature that made them famous, and often looks over old innovations in the hopes of finding something new "just to show them."
The Athneo-Knossos Alliance:At one point two powers were going to go to blows, but instead of getting into a fight, they got into a debate that lasted days. Once exhausted from the discussion, they ended up making an alliance that dominates the Aegean Sea and a lot of those city-states that are dependent on it, not unlike a federation.
Athens:The birthplace of innovation, naval power, and Automation and has regained long lost power and dominance. It is the Greekpunk city of wonder and conformity. They are also essentially the town you go to make it big in the theater and more then one vigilante organization has used these skills and technology developed to fight or commit crime throughout the ancient world.
The land of Philosopher Minotaurs whom species is the fusion of the spirits of Daedalus and the Minotaur who conquered Crete through brains and brawn. They consider themselves the Platonic ideal and have a bad temper to those that point out their inconsistencies.
Rhodes:
The Island kingdom is known for having the greatest Colossus in the ancient world. It wades into the depths of the water driven by heroes to keep the Aegean safe from sea monsters. But there is a nasty rumor that there are organic sea serpent components in the mighty Colossus.
Other powerful allies in this federation are Pergamum and Byzantium.
The Trojan Necropolis:This town was found by a couple of freebooting adventures, that the shades of this dead city immediately possessed them. They then began to offer themselves as a waystation but continued to possess travelers until the population of Troy has arisen again as their personalities were rewritten by beings of legend, abet with a slight green tint. It is a step back in time, with huge ancient walls, and a dedication to getting revenge on the Greeks and the Romans (whom they consider an insult they claim their ancestry). Poseidon is their patron god now, after the horse fiasco, and it prepares it's deadly hippocampus forces that merge the dead and machine. Troy never forgets.
Ephesus:
This fabled city of the Amazons are one of the staunchest allies of the Trojans and are often responsible for kidnapping new hosts for them. Their city contains the legendary Temple of Artemis and it influences the actions of the entire city: namely that of the hunt and moon. They have been rumored to have strange, secret technology that allows them to track when others would give up and are one with the night.
Pergamon:
This mountain fortress in Asia Minor was virtually impregnable, but instead of conquering most of Asia Minor, it instead had underwent possession by the Trojans and has become an important base for them as a rallying point for their own purposes.
(special thanks to Incognito from SB.com for this one).
Horseman tribes and confederacies are bound to these grasslands as they are dominated by the bloodline that merged a dragoness and the mighty Heracles that mated during one of his many adventures. Purity has been key by the rules to preserve this bloodline which allows the draconic features to manifest. Their lack of unity is the only thing stopping the rise of the dragon, but for how long?
The Seleucid Empire:The dominant power of the Middle East, it is on the decline. Its feudal structure allowed political vibrancy, but it also has affected the stability as local rulers become rebellious vassals. It has lost territory to its neighbors but is currently going through a revival through Antiochus III the Great. He plans to raise an army like the world has ever known and just simply march east and drown them in sheer numbers and teamwork. This includes supernatural creatures such as ogres, manticores and even stranger creatures of power.
Antioch:The center of the Seleucid Empire, this is a young city of opulence. Built as the choke point for the middle east, this is where the forces are amassing to move out east. It is the city of the Jinn which influence the city using their knowledge of the legal code to wield their supernatural power.
Babylon:
This city was ancient even by these eras standards, it is currently abandoned. Plant life has taken over this city and it's rumored that some of the plant life is sentient enough to be amassing forces within.
Bactra:The Graveyard of empires is a little too literal. It teams with shades that are unsure of their heritage (due to the surprisingly high Greek population in this neck of the woods), who have deteriorated into ghouls. They would be a danger to all if Antiochus hadn't come to a "working agreement" which is rumored to be his ace in the hole for his own schemes. They are also a focal point of the silk road and use the Oxus river as a weapon of commerce along with huge mud brick walled cities.
Egypt/The Ptolemaic Kingdom:This ancient land was conquered by Ptolemy I, the childhood friend of Alexander the Great and he still rules. While he died over 80 years ago, he arose from the dead and repossessed his original body. The mummification process gave him eternal life and he has been cannibalizing mummies, temples, and artifacts to only increase his power as Pharaoh.
Alexandria:While many cities claim this name, the one in Egypt is the one people refer to. It is a place of writing and is the place of cosmopolitan, 2nd only to Rome in sheer size.
It is probably best known for its library. While there is some modern skepticism whether it existed in history, it exists in this world and is a place where all knowledge ends up: you just need to know where to look. Whether you survive is another matter entirely as the library is a very dangerous place for the ignorant.
One of Ptolemy's many projects. He has hired some Roman contractors to dig a canal to allow access from the Mediterranean to the Red sea using Steam Technology. If completed, it will allow an unprecedented amount of prosperity and control over trade. But there are many that are trying to sabotage this endeavor.
This ancient city of the Egyptians is the religious center and has undergone a renaissance of sorts. This is the city that Alexander the Great has been entombed, at least for now, and is the city of a thousand gods. A side effect of this city is the sheer number of ancient shades, and not all are happy with the new regime. The people of the nearby Set maat (the place of truth), the town of artisans, is home to what can be described as "shade stoppers" that are sent throughout the Kingdom and beyond.
Tutankhamun:
While not a location, there is this persistent urban legend of note. A minor Pharoah was missed during the magical cannibalism of Ptolemy. He was resurrected by his shade and now wanders Egypt and beyond, looking for resources and force of arms to reclaim his kingdom.
Ankhar the Defiant:
Claiming to be the son of Ra, this mighty hero runs around the world looking to right justice with a large toothy grin. The Greeks compare him to a Hecatoncheires for his giant size, mighty strength and ferocity in combat, but he isn't the brightest and often gets into trouble because of it.
Hyperborea:
This land far to the north beyond the Northwind. While often depicted as a utopia, it is closer to a land of fire, kept warm by the magma flows from the volcanoes that isolate this region. The circular temple to Apollo is occupied by a multi-headed dragon that sleeps, forever guarding the golden apples that grow in the rich volcanic soil. These apples are rumored to be an ever-burning fuel source.
It is rumored that it's mainly the twisting currents that make people think it's that far north, and in fact, it might be Iceland.
#greek#greekrpg#roman#romanrpg#rpgmaker#rpginspiration#worldbuildings#greekpunk
(thanks to Triggerhappy and Undeadfrog from spacebattles/sufficient velocity.com for the inspiration)
Greece:
Greece is in turmoil. There are multiple factions vying for dominance in the new era, while other independent city-states and factions try to play off the powers that be.
Macedon:
The former homeland of Alexander the Great, they are fighting tooth and nail to retain control of the Greek Peninsula. They are having problems adapting to the new era, most notably because it seems like every two-bit commander claims to be the successor to Alexander the Great, creating rivalries that will not give up in the phalanx as a base unit.
However, while limited by treaties, they have turned to sponsor privateers to weaken their foes at sea.
What is particularly of note is they have created a massive fortification around Mount Olympia and claim to be the protectors of the gods, even if the gods often dispute this claim.
There is also a rumor that the ruling family is a snake cult that comes from a time long before the time of humanity. So far, this is unfounded, but the rumors persist.
Epirus:
The young Pyrrhus II has claimed the throne of the region, this land of small villages is essentially the Greek frontier and broken by Pyrrhus’ ancestor, who reached the outskirts of Rome at great cost. Believed to be possessed by his ancestor who wants a do-over. It is a place of strong religious belief and 2nd chances and is often a place where outcasts and outsiders go when they aren’t sure where else to be.
At Dodona, the oracle of Zeus has expressed their favor by clouding the location in a massive thunderstorm, only allowing knowledge to those that are worthy.
Aetolian League:
The Aetolian League was the first to form and while considered semi-barbaric by their neighbors, they are the dominant state of Central Greece. They are driven to a position to upset Macedon and are currently weighing their options to ally with either Carthage or Rome. They have abandoned the Phalanx for a more wave style of warfare, where they prefer cheap automation with interchangeable parts over using citizen armies.
They have the mighty oracle of Delphi under their heel, but the Oracle keeps warning of a war that "all will lose."
(For the purposes of this post, the Role of the Oracle of Delphi will be played by Bea Arthur, a more age-appropriate Oracle).
Sparta:
While nominally associated with the Aetolian League, they are their own city-state and often do things in the name of the state and “the gods”. Just about their entire soldier caste is merged with the shades of the gods (most commonly Hercules and Leonidas) to become a society of demigods.
Achaean League:
The Achaean League, similarly, had existed for centuries as a loose religious association before it reformed itself in 280 on the same lines as the Aetolian League. This is a strange unification of such ancient and legendary cities of Argos. It dominates the Peloponnese through the use of mercenaries. They rely on their mobility of their citizen soldiers to repel invaders, using both rails and small automation.
Argos:
The ancient city of the Hydra has regenerated. The beast itself is now a mixture of the serpent and the mechanical thanks to the power of interchangeable parts. The animation of beast and machine has made it a perpetual guardian, but it demands regular sacrifices for its services. Its minions are known as it's heads and is sent out on its behalf. These forces are difficult to route out as they are always working behind the scenes.
Is one of the prominent members of this league and considers it’s automation that of the new Spartoi or "Sown Men." While destroyed by Alexander the Great, it has been restored using a blueprint and is one of the most orderly cities in Greece. It is also a place where it’s police force is completely automated in the name of public order. They were traditionally Cavalry, but have adapted this tradition to small steam chariots. They still have that contrary and bullheaded nature that made them famous, and often looks over old innovations in the hopes of finding something new "just to show them."
The Athneo-Knossos Alliance:
At one point two powers were going to go to blows, but instead of getting into a fight, they got into a debate that lasted days. Once exhausted from the discussion, they ended up making an alliance that dominates the Aegean Sea and a lot of those city-states that are dependent on it, not unlike a federation.
Athens:
The birthplace of innovation, naval power, and Automation and has regained long lost power and dominance. It is the Greekpunk city of wonder and conformity. They are also essentially the town you go to make it big in the theater and more then one vigilante organization has used these skills and technology developed to fight or commit crime throughout the ancient world.
The land of Philosopher Minotaurs whom species is the fusion of the spirits of Daedalus and the Minotaur who conquered Crete through brains and brawn. They consider themselves the Platonic ideal and have a bad temper to those that point out their inconsistencies.
Rhodes:
The Island kingdom is known for having the greatest Colossus in the ancient world. It wades into the depths of the water driven by heroes to keep the Aegean safe from sea monsters. But there is a nasty rumor that there are organic sea serpent components in the mighty Colossus.
Other powerful allies in this federation are Pergamum and Byzantium.
The Trojan Necropolis:
This town was found by a couple of freebooting adventures, that the shades of this dead city immediately possessed them. They then began to offer themselves as a waystation but continued to possess travelers until the population of Troy has arisen again as their personalities were rewritten by beings of legend, abet with a slight green tint. It is a step back in time, with huge ancient walls, and a dedication to getting revenge on the Greeks and the Romans (whom they consider an insult they claim their ancestry). Poseidon is their patron god now, after the horse fiasco, and it prepares it's deadly hippocampus forces that merge the dead and machine. Troy never forgets.
Ephesus:
This fabled city of the Amazons are one of the staunchest allies of the Trojans and are often responsible for kidnapping new hosts for them. Their city contains the legendary Temple of Artemis and it influences the actions of the entire city: namely that of the hunt and moon. They have been rumored to have strange, secret technology that allows them to track when others would give up and are one with the night.
Pergamon:
This mountain fortress in Asia Minor was virtually impregnable, but instead of conquering most of Asia Minor, it instead had underwent possession by the Trojans and has become an important base for them as a rallying point for their own purposes.
(special thanks to Incognito from SB.com for this one).
Horseman tribes and confederacies are bound to these grasslands as they are dominated by the bloodline that merged a dragoness and the mighty Heracles that mated during one of his many adventures. Purity has been key by the rules to preserve this bloodline which allows the draconic features to manifest. Their lack of unity is the only thing stopping the rise of the dragon, but for how long?
The dominant power of the Middle East, it is on the decline. Its feudal structure allowed political vibrancy, but it also has affected the stability as local rulers become rebellious vassals. It has lost territory to its neighbors but is currently going through a revival through Antiochus III the Great. He plans to raise an army like the world has ever known and just simply march east and drown them in sheer numbers and teamwork. This includes supernatural creatures such as ogres, manticores and even stranger creatures of power.
Antioch:
The center of the Seleucid Empire, this is a young city of opulence. Built as the choke point for the middle east, this is where the forces are amassing to move out east. It is the city of the Jinn which influence the city using their knowledge of the legal code to wield their supernatural power.
Babylon:
This city was ancient even by these eras standards, it is currently abandoned. Plant life has taken over this city and it's rumored that some of the plant life is sentient enough to be amassing forces within.
Bactra:
The Graveyard of empires is a little too literal. It teams with shades that are unsure of their heritage (due to the surprisingly high Greek population in this neck of the woods), who have deteriorated into ghouls. They would be a danger to all if Antiochus hadn't come to a "working agreement" which is rumored to be his ace in the hole for his own schemes. They are also a focal point of the silk road and use the Oxus river as a weapon of commerce along with huge mud brick walled cities.
Egypt/The Ptolemaic Kingdom:
This ancient land was conquered by Ptolemy I, the childhood friend of Alexander the Great and he still rules. While he died over 80 years ago, he arose from the dead and repossessed his original body. The mummification process gave him eternal life and he has been cannibalizing mummies, temples, and artifacts to only increase his power as Pharaoh.
Alexandria:
While many cities claim this name, the one in Egypt is the one people refer to. It is a place of writing and is the place of cosmopolitan, 2nd only to Rome in sheer size.
It is probably best known for its library. While there is some modern skepticism whether it existed in history, it exists in this world and is a place where all knowledge ends up: you just need to know where to look. Whether you survive is another matter entirely as the library is a very dangerous place for the ignorant.
One of Ptolemy's many projects. He has hired some Roman contractors to dig a canal to allow access from the Mediterranean to the Red sea using Steam Technology. If completed, it will allow an unprecedented amount of prosperity and control over trade. But there are many that are trying to sabotage this endeavor.
This ancient city of the Egyptians is the religious center and has undergone a renaissance of sorts. This is the city that Alexander the Great has been entombed, at least for now, and is the city of a thousand gods. A side effect of this city is the sheer number of ancient shades, and not all are happy with the new regime. The people of the nearby Set maat (the place of truth), the town of artisans, is home to what can be described as "shade stoppers" that are sent throughout the Kingdom and beyond.
Tutankhamun:
While not a location, there is this persistent urban legend of note. A minor Pharoah was missed during the magical cannibalism of Ptolemy. He was resurrected by his shade and now wanders Egypt and beyond, looking for resources and force of arms to reclaim his kingdom.
Ankhar the Defiant:
Claiming to be the son of Ra, this mighty hero runs around the world looking to right justice with a large toothy grin. The Greeks compare him to a Hecatoncheires for his giant size, mighty strength and ferocity in combat, but he isn't the brightest and often gets into trouble because of it.
Hyperborea:
This land far to the north beyond the Northwind. While often depicted as a utopia, it is closer to a land of fire, kept warm by the magma flows from the volcanoes that isolate this region. The circular temple to Apollo is occupied by a multi-headed dragon that sleeps, forever guarding the golden apples that grow in the rich volcanic soil. These apples are rumored to be an ever-burning fuel source.
It is rumored that it's mainly the twisting currents that make people think it's that far north, and in fact, it might be Iceland.
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