Key Elements:
- Radiation is a wonder power - but it has side effects.
- Often conflicting leads: Army Man / Square jawed scientist.
- Science might be dangerous, but it more often than not saves the day
- Space is often a crucial component
- Technobabble
Common archetypes
- Academic/Scientist
- Cop/Fed
- Explorer
- Industrialist
- Journalist
- Often female
- kid/teenage/tagalong
- Loner
- Military Man
- Mobster
- Private Detective
- Sports figure
- Spy
- Yokel
Common opponents
- Aliens
- Elder brothers
- Evil empires
- Savages
- Aliens are often considered reskinned commies.
- Blobs - can be either irradiated or aliens
- Brain’s (Disembodied)
- Bug eyed monsters
- Irradiated/Gigantic Monsters
- Big Bugs
- Giant People
- Prehistoric Survivors
- See our dinosaur episode last week.’
- Primorial beings from the dawn of time
- The Forth Reich
- Aka boys from brazil, moon nazi’s, antiarctic colony.
- The Red Scare
- Killer Robots
- More tin cans (see previous episode)
- Killer Plants (see previous episode).
Common set pieces
- Big City
- Hallowed Earth
- Small Town U.S.A.
- Wild Places
- Undersea
- Space
Potential Game engines
- GURPS Atomic Horror
- Monster of the Week
- Savage Worlds
- THIS DEFIANT EARTH: 1950s Sci-Fi Movie Roleplaying! (kickstarter pending)
Overview
The Greatest B-Movie Horror Films of the 1950s and 60s
Rocket Robin Hood
You may want to check out GURPS: Tales of the Solar Patrol.
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