Saturday, November 12, 2022

R.P.G. Spelljammer Sandbox - Part 2 - Britannia Prime

This Sphere is in turmoil.  It was only until recently a battleground against the Elves of Astra Arcanium who were winning until the Battle of Broken Wings.  Its peace is tentative, but it’s also a place where plots of land are being issued to settle this land to secure the empire. 

This space is dotted with Castles created by Astra Byzantium forces to control the territory, but pockets of resistance run deep as the elves have made their mark.

Furthermore, the entire sphere has been separated into two different factions.  The Albions felt they were left to their own long enough and want to continue self-rule.  In contrast, the Britannians are loyal to the Byzantium empire and are doing everything to return to the fold.  These groups often end up hostile.  Entire families are in bitter disagreement into the fate of this sphere.

Key Locations of Note

Orkney Belt

This is three different asteroid belts (the Shetland, Hebredes, and the Orkneys proper), but usually is simply called “the Orks” Filled with rock and ice, it acts as a natural protection.  Strange creatures abound but it’s a great place for space whaling.

Caladonia

This territory is known for its hardy folk and stubborn drive.  It has a sizable dwavern population that prides itself in it’s artificers.  It is also known for its sizable Space Serpent population that the inhabitants have tamed.

The Offa Belt

This is less an asteroid belt and more a radiation storm belt that is in perpetual uproar.  It waxes and wanes and normally adds a layer of protection to the inner sphere.  Strange aberations abound in this danger zone.

Dumnonii

This dwarf planet (as opposed to dwarvern) is somewhat between Albion, Cymeru and Hibernia.  It is a land of haunted moorlands and a surprising number of potatoes (which are animated into humanoids for self defence).  The main population are Halflings if you don’t count the ghosts that plague this planet.  It’s port, Baskerville, is a place of Pirates, smugglers and wreckers all looking for their next job.  

Hibernia

This is the most affected by the elven invasion. It is a place where half-elves are a dominant cultural group where the merging of cultures has developed something new.  They have been feuding with the powers of Albion for generations, and have no love lost for the Elves from their own occupation.  They also are renowned for their libraries as they are almost compulsive as a culture in hording information.

Astra Albonis

Covering the southern part of the planet Albion, when they were cut off from the rest of the Byzantium empire, they decided to become their own.  It's founding legends are the tales of King Astorius Draconis and his knights. Held up as the embodiment of justice and good governance, this has affected traditions and laws throughout the empire.

Spellcasters are expected to advise, not rule for example.

This is the largest group of “Albonis” in this space and have even sent out “colonies” into other parts of space.  This will come to a head one of these days where their allegiance lies as Empress Theodora minions return to this part of space.

While they had strong connections to the fey even before the invasion, there is another word that is often used: collaberators!

Mercia

The Northern Part of Albion is of the mighty kingdom of Mercia.  Mostly populated by Orcs, they are incredibly loyal to the Byzantium Empire as it was, they whom gave them access to something they never had before: prosperity.  Often Joked by outsiders as the Orcish Peacocks due to their finery and abrassiveness, they were responsible for some of the most brutal fighting against the elves.  They were one of the first freed from occupation by Byzantium forces and it only added to their loyalty.  They find their Southern neighbors to be hypocritical and are often feuding with them.  Honestly, they are some of the most generous and fair people in all Spelljammer space, once you accept their rough edges.

Sherwood Asteroid

This is as much a myth as a real place.  Legend has it that a breakaway group of elves and other friends ended up waylaying those of influence and power in return for protecting the poor and the downtrodden.  However, the cynics often believe this is merely a ruse and they are elven guerilla fighters determined to undermine the locals to put them back under the elven boot.  The Asteroid itself is a repurposed dwavern citadel and moves periodically within both asteroid belts and even beyond on occasion. 

#spelljammer
#dungeonsanddragons
#dnd5e
#rome

Thursday, November 10, 2022

R.P.G. SpellJammer Sandbox - Part 1 - Astra Byzantium

Spelljammer – R.P.G. Space

Revolutionary Planetological Geonomicon - 

 



The following was brainstormed on rpg.net.   Here's a link to the original thread.

https://forum.rpg.net/index.php?threads/lets-build-a-spelljammer-sandbox.901550/

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The purpose of this world was to create a Spelljammer sandbox that is mostly independent of the standard game worlds and to mix in old ideas with new innovations for the enjoyment of all.

Revolutionary Planetological Geonomicon - R.P.G. Space.

Part 1 - Astra Byzantium:  

The Space Byzantine Empire is the predominant human culture of R.P.G. space.  It has a "core culture" loosely stylized after Greco-Roman culture, However, it is a  a very cosmopolitan society consisting of multiple human cultures, mostly united under one banner.

Government

The Empire rules with a very light hand, allowing member worlds to mostly regulate themselves and giving them a voice in the Imperial Senate, provided they a) pay regular taxes and tribute to the Empire and b) abide by Core Imperial Laws.

The severity of these restrictions depends on the currently ruling emperor. Star Empress Theodora rules with a relatively light hand, demanding only token tribute and only taxing as necessary, with just laws that benefit the populace. More than a few past Star Emperors have been outright bloody tyrants, and there have been rebellions in the past.

Culture

Astra Byzantium has a really racist and misogynistic past, but there was a declaration of "spiritual equality" about 80 years ago that has allowed for many people to be better integrated into the empire and to high position. However, these old resentments run deep and they rise up from time to time. It's one of the many, many reasons Empress Theodora has pushback to her rule.

This does underly a strange, but definite tensions through out the empire. Space Byzantium really likes chariot racing and has developed a spelljammer equivalent where contestants must race through the forbidden zone. It was recorded and projected using illusionary magic.

Each racer is sponsored by an organization that is based on a single color and the fans are incredibly fanatical in their dedication.

In fact, a lot of the hatred towards Star Empress Theodora is she is a red. The blues and greens are contrary for that reason alone

Religion

The Greek Gods have a predominant effect in spelljammer effect and have a ton of influence on policy and effects.  In fact, it is common practice to find signs throughout space where there is a sign that says, “Hermes was here.”  However, it is legislated by law that all gods are allowed to be worshiped within the empire unless you are on the blacklist. 

The Greek gods have been put through the Byzantium filter and many of their trappings look suspiciously like Christian Orthodoxy. Greek temples have that bulbous roofs and are very brightly colored. They also are highly automated by artificers to "put on a show."

Despite this there is a major point of religious contention in the system is whether the gods should be depicted in iconic forms or only through abstract art and symbolism. Some theologians claim that depicting a god in a limited humanoid form is blasphemous, while others whisper that doing so can allow even the faithless to channel divine power by diminishing an otherwise all-knowing being's point of view and mouthing empty prayers at the icon.

As a result, there are several mystery cults that are in the seedy underbelly of the empire.  In particular, there is a dedicated mystery cult that believes that Astra Byzantium is on it's last legs and it needs to end, but it carefully controlled, it will allow for an even greater empire in a few mere centuries time. Most people dismiss these cultists as the deranged.

Communications and Transport

Astra Byzantium has translated their love of chariots to communications. They have a series of dedicated space charioteers and asteroid waystations that act as couriers/pony express riders allowing for incredibly fast services throughout the empire. Interfering with them is considered an attack against the crown and most people of the empire hate having their mail interfered with and will respond with violence.

As an outcrop of the space Chariot messenger service, a Byzantium postal service and banking system was created that is the pride of the empire. This allows financing of adventures so they are loyal to the state, rather than rich patrons and at arms length to reduce (but not eliminate) factionalization. It also allows messages to be sent anywhere in the empire in relative security.

Conflicts

There is a sprawl of veterans that are returning from the elven conflict and honestly it's causing turmoil. Having well trained people of violence is causing foreign ideas to spill into causing a pushback to get back to "Byzantium values." One of they attempts to mitigate this is to send them to the outskirts of the empire to settle with a plot of land issued to them to homestead on. This of course causes colonial conflicts.

The base unit of Byzantium society is a focus on the family. Originally these were incredily patronistic connections and defined family roles. Most people intregrated followed suit. However, having a progressive queen has caused a lot this to have a social breakdown as well as redefinition of many roles including sexual orientation and sexual identity. Afterall it is way easier to change gender with the right magic.

Next time we start the journey of the spheres

#spelljammer
#dungeonsanddragons
#dnd5e
#rome